Midway Characters

Welcome to Kersey Valley Spookywoods, where the midway characters roam! As you make your way through the waiting lines and the midway area, you'll encounter an array of entertaining and spooky characters who are here to offer you a truly unique and unforgettable experience.

From creepy clowns to eerie dolls, each character is expertly designed and brought to life by our talented team of performers. They are more than just Halloween decorations - they interact with guests, share spooky stories, and offer photo opportunities to delight your social media followers. So get ready to be entertained and scared in equal measure as you explore the twisted world of the midway characters at Kersey Valley Spookywoods.

Here are some additional tips for interacting with the midway characters:

  • Be respectful. The midway characters are performers and deserve to be treated with respect.
  • Be prepared to be scared. The midway characters are here to scare you, so don't be surprised if they make you jump.
  • Have fun! The midway characters are here to entertain you, so relax and enjoy yourself.
  • We hope you have a great time at Kersey Valley Spookywoods!


Scroll down and get to know a little more about each of the midway characters and each boss character in the show.


Krash the clown, whose real name is never revealed, was once a circus performer. He was known for his daredevil stunts and thrilling acts on his ATC trike. However, one fateful day, during a performance, Krash was involved in a terrible accident. The details of the accident are not known, but it left him with severe injuries that forced him to retire from the circus.
Feeling lost and unsure of what to do with his life, Krash stumbled upon Kersey Valley Spookywoods, a Halloween-themed attraction that opens every fall. The owner, impressed by Krash's backstory and his ability to entertain despite his injuries, offered him a job as a performer.
Krash began working at Kersey Valley, where he quickly became a fan favorite. The attraction's loyal customers, who have been visiting since 1985, made a tradition out of visiting Krash and getting a photo with him. Despite his injuries, Krash continues to perform on his ATC trike and entertain visitors at Kersey Valley every fall season.


Clutch the clown, whose true identity remains shrouded in mystery, embarked on a unique journey through the world of entertainment.

However, fate had a cruel twist in store for Clutch, one fateful day when destiny intervened. The exact circumstances of the calamity that befell him remain a closely guarded secret, but the aftermath was a defining moment in his life. Severe injuries, sustained during a heart-stopping performance, left Clutch with no choice but to bid adieu to the world of the big top.

With his career in shambles and his dreams seemingly shattered, Clutch found himself adrift in the vast sea of uncertainty. It was during this period of searching and soul exploration that he stumbled upon Kersey Valley Spookywoods, a Halloween-themed attraction that burst into life each autumn. The owner of this eerie wonderland was not just intrigued by Clutch's remarkable backstory but also astounded by his unwavering ability to captivate and entertain, even in the face of adversity.

A unique opportunity arose, one that would rekindle the sparks of Clutch's passion for performance. The proprietor offered him a role as a performer in the chilling and mesmerizing realm of Kersey Valley Spookywoods. This unexpected lifeline breathed new life into Clutch's ambitions, and he seized it with an unquenchable determination.

Clutch swiftly adapted to his new haunt and emerged as a beloved figure among the patrons. Those who had made Kersey Valley their autumn tradition since its inception in 1985 came to anticipate the heart-pounding excitement of witnessing Clutch in action. His unyielding spirit and commitment to the art of entertainment were met with unwavering appreciation. Despite his lingering injuries, Clutch continues to reignite the thrill of the circus under the guise of a clown enchanting visitors to Kersey Valley every fall season with his captivating presence and indomitable spirit.


Endora was always fascinated by the world of witchcraft and magic. As a young girl, she dabbled in basic spells and potions, but she knew that she wanted to take her skills to a higher level. So, she devoted herself to the study of witchcraft, pouring over ancient texts and learning from experienced practitioners.
As her knowledge and power grew, Endora began to make a name for herself in the witching community. Eventually, she was approached by the owner of Kersey Valley Spookywoods, a Halloween-themed attraction that had been running since 1985. The owner was looking for a resident witch to add to the attraction and was impressed by Endora's skills and knowledge.
Endora made her home in the original farmhouse that started the attraction. Customers were amazed by her performances in Club Spooky, a haunted nightclub, and around the midway. Endora would cast spells and perform illusions that left visitors in awe. Her skills and knowledge of witchcraft had brought her to a higher level and she was now considered one of the best witches in the area.
As the years went by, Endora became a beloved figure at Kersey Valley Spookywoods, her performances and spells were a highlight of the attraction and visitors would come back year after year to see her. Endora's home, the original farmhouse, became a popular spot for visitors to take a tour and learn more about the history of the attraction and the witch that had made it her home.


Rogue was part of a group of human-zombie hybrids, created through genetic engineering experiments conducted at BioX Site 1615. She was the first and only member of the Alpha-Xgen series, a new breed of hybrids created by a team of epidemiologists, virologists, and genetic engineers. To develop the X-gens, the team used gene splicing techniques to combine human genes, cells from the strongest of the infected, and a mixture of blood and venom from various rare supernatural creatures. The hybrids were then transfused with growth hormones, multi-viral pathogens, and a mysterious compound known only as "compound X." Despite many failed attempts, the Alpha-Xgen hybrid developed at an accelerated pace, growing into a fully formed adult in just one week. Her unique and cunning personality led the scientists to name her "Rogue." However, as they soon discovered, she possessed not only intelligence but also a dangerous appetite for human flesh and blood. Rogue eventually broke out of her containment, leaving a trail of death and destruction behind her. The scientists at Site 1615 were her first victims, as she mercilessly butchered them and consumed their flesh and blood. Rogue's terrifying abilities and insatiable hunger marked her as a superhuman predator, capable of wreaking havoc on anyone who crossed her path..


Kronin was one of the many survivors of the apocalypse, struggling to stay alive in a world that had been ravaged by war, disease, and environmental disaster. But unlike many of his fellow survivors, Kronin had a gift for engineering and a deep love of nature. And it was these two passions that eventually led him to create his most remarkable invention: the breathing suit.

Made from a combination of scavenged materials and carefully cultivated plants, Kronin's breathing suit was a marvel of ingenuity and innovation. Inside the suit, he had carefully designed a system of air filtration that used the plants to remove toxins and pollutants from the air, allowing him to breathe safely even in the most dangerous environments.

At first, Kronin was the only one who wore the breathing suit, using it to explore the ruins of the world outside and gather valuable resources for the community at Kersey Valley Spookywoods. But soon, others began to see the potential of his invention, and he began to teach them how to make their own versions of the suit.

Today, Kronin is known as one of the most skilled engineers and inventors in the Spookywoods community, always pushing the boundaries of what is possible and looking for new ways to use technology to protect and preserve the natural world. And although he may be something of a recluse, spending most of his time tinkering with his machines and tending to his plants, he is deeply respected and admired by all who know him.

Bash & Raven

Bash had always been the wild child in his family. He was the older brother of Krash the clown, and even as a young boy, he was always getting into trouble. When his parents divorced, Bash was only twelve years old, and he felt lost and abandoned. He ran away from home and began a life on the streets, stealing and fighting to survive.

Eventually, Bash was taken in by a sketchy biker club. They gave him a sense of purpose and a community to belong to, but they also led him down a dark path. He spent years running the road, causing anarchy and getting into all kinds of trouble. But as he grew older, Bash began to feel like there had to be more to life than this.

It wasn't until he met Raven, a tough and talented biker mechanic, that he started to see things differently. Raven had a way of cutting through Bash's tough exterior and getting to the heart of who he really was. She showed him that he didn't have to be defined by his past, that he could create his own destiny and find his own sense of purpose.

Together, Bash and Raven rode through the country, taking on jobs as mechanics and living off the land. But as much as they loved the open road, they were always drawn back to Kersey Valley Spookywoods. The energy of the place was electric, and they couldn't resist the allure of the chaos and mayhem.

When Bash saw his brother Krash performing in the clown show, he knew he had found a new home. Raven was just as drawn to the place as Bash, and together, they quickly became fixtures at Spookywoods. Bash greeted guests with his rough-and-tumble charm, while Raven helped maintain the rides and attractions.

They loved the sense of community they found there, the way everyone was working together to create something truly special. And even though they both had a wild streak, Bash and Raven had found a new purpose in life. They were no longer running from their past, but instead, they were embracing the chaos and using it to create something beautiful.

For Bash and Raven, Spookywoods was more than just a job - it was a family, and they were proud to be a part of it.

Kersey Crow

Kersey Crow was not always the terrifying leader of the scarecrows that protect the crops at Kersey Valley Spookywoods. In fact, he was once a simple scarecrow, standing alone in a field of corn, swaying gently in the breeze. But one day, something strange happened.

As the sun began to set and the shadows grew long, Kersey felt a strange energy coursing through him. It was as if a new life had been breathed into his straw-stuffed body, and he could feel his arms and legs coming to life. Before he knew it, he was running and jumping through the fields, scaring away the crows that had once tormented him.

Over time, Kersey discovered that he had been imbued with powerful magic, one that allowed him to animate the other scarecrows in the fields and control them as if they were his own limbs. With his long legs and keen eyesight, he became the leader of the scarecrow army, protecting the crops from any who dared to trespass.

But while Kersey may be fearsome and intimidating, he is not without compassion. He knows the value of hard work and dedication, and he respects those who are willing to put in the effort to achieve their goals. And although he may seem like a creature of darkness, lurking in the shadows and waiting to strike, he is ultimately a protector and a defender, willing to do whatever it takes to keep his home and his people safe from harm.


Karma the Clown is a notorious figure in the Kersey Valley Spookywoods Halloween attraction, known for her mischievous antics and razor-sharp wit. As the loyal sidekick to Krash the Clown, Karma has been entertaining visitors to the Spookywoods for many years, always ready with a quip or a prank to keep things lively.

But Karma's roots in the world of entertainment go back even further than her tenure at Spookywoods. Born into a family of sideshow performers, Karma learned the art of clowning at a young age and quickly developed a talent for making people laugh - and sometimes scream. She traveled with her family's sideshow for many years, honing her skills as a contortionist, fire-eater, and knife-thrower.

Over the years, Karma has become an integral part of the Spookywoods family, delighting and terrifying visitors with her signature blend of humor and horror. Whether she's pulling pranks on unsuspecting victims, performing death-defying stunts, or simply cracking jokes with the other performers, Karma always leaves a lasting impression on anyone who encounters her.

Today, Karma is a beloved figure at Spookywoods and a testament to the enduring appeal of sideshow entertainment. She continues to push the boundaries of what's possible in the world of Halloween attractions, always looking for new ways to shock and delight her fans. Whether you're a seasoned veteran of the haunted house circuit or a first-time visitor, Karma the Clown is sure to leave an indelible mark on your memory - and maybe even your soul.

Vincent Grimm

Vincent Grimm was always drawn to the darker side of life. As a child, he was fascinated by the spooky stories his grandmother told him, and he would spend hours drawing pictures of ghosts, ghouls, and monsters.

As he grew older, Vincent's obsession with the macabre only deepened. He began to seek out haunted houses, horror movies, and anything else that would send a chill down his spine. And eventually, he found his calling at the Kersey Valley Spookywoods midway.

With his talent for creating terrifying experiences, Vincent quickly became one of the most sought-after designers in the business. He would spend long hours in his workshop, building animatronic monsters, crafting elaborate sets, and dreaming up new ways to scare the wits out of his audience.

And when the Spookywoods midway opened its doors, Vincent was always front and center, greeting visitors with his sinister smile and leading them on a journey through his twisted imagination. He reveled in the screams and the laughter, the adrenaline rush that came from knowing he had created something truly special.

But despite his love of the spooky and the supernatural, Vincent was also a deeply empathetic person. He knew that fear was a universal experience, and he wanted to use his talents to help people confront their fears and come out stronger on the other side. And so, he poured all of his passion and creativity into the Spookywoods midway, creating an experience that was both thrilling and empowering for all who dared to enter.

Nurse Dryhieve

Nurse Dryhieve was once a respected nurse, known for her professionalism and dedication to her patients. But after years of working in the healthcare industry, she became disillusioned with the system and began to see patients as little more than objects to be used and discarded.

When the apocalypse hit and the world was plunged into chaos, Nurse Dryhieve saw an opportunity to indulge her darkest impulses. She took refuge at Kersey Valley Spookywoods, using her medical training to create a twisted "hospital" where she could torment guests who unwittingly became her patients.

She would lurk in the waiting area, watching as unsuspecting guests arrived and began to fill out their intake forms. And once they were under her care, she would subject them to a range of horrific medical procedures, from unnecessary surgeries to cruel experiments.

To Nurse Dryhieve, it was all just a game. She reveled in the power she held over her patients, enjoying the way they squirmed and screamed as she worked on them. And even when they begged for mercy, she would simply laugh and continue her sadistic work.

Despite her twisted nature, Nurse Dryhieve is also incredibly skilled at what she does. She knows just how to push her patients to the brink of madness without actually causing any lasting harm. And when they emerge from her "hospital", they are forever scarred by the experience, haunted by the memory of the twisted nurse who tormented them.

Boss Characters in the show

These larger-than-life characters are the stuff of nightmares, featuring intricate costumes, immersive makeup, and spine-tingling animatronics. As you go through the haunted attraction, you will face these fearsome figures, each with their unique backstory and motivations.

From the menacing witch Linda Darkmore to Asmodeus, the boss characters at Kersey Valley Spookywoods will test your courage and push you to scream your loudest.

So get ready to scream, run, and face your deepest fears because the boss characters of Kersey Valley Spookywoods are waiting for you.

Scroll down to learn about the boss characters you will encounter:


Linda Darkmoore, sister of the witch Endora, took a different path. While Endora embraced witchcraft, Linda connected deeply with nature, becoming skilled in herbalism and healing. Living quietly on the outskirts of the village, Linda used her talents to help those in need.

When darkness threatened the land, Linda joined forces with Endora, combining their unique abilities. Their journey revealed an ancient force disrupting the balance between magic and nature. Linda's wisdom guided them, and her willingness to sacrifice restored harmony.

As Endora remained celebrated at Kersey Valley Spookywoods, Linda became a revered guardian of natural magic, embodying the intricate dance between mystical and mundane.

The Reaper

The Reaper of Spookywoods Mausoleum is a mysterious and enigmatic figure who dwells in the heart of the haunted attraction. As a symbol of death, it is often depicted as a skeletal figure, adorned in a hooded cloak or robe, and carrying a menacing scythe that glimmers with an otherworldly energy.

Despite its fearsome appearance, The Reaper of Spookywoods Mausoleum is not an evil or malevolent being. Rather, it is a psychopomp, a guide that leads the souls of the dead to their final resting place in the afterlife. It moves with a grace and fluidity that belies its skeletal form, and its presence exudes an air of calm and serenity that belies the terror that it inspires.

The Reaper of Spookywoods Mausoleum is a solitary figure, spending much of its time in quiet contemplation within the hallowed walls of the mausoleum. It is said that it possesses great knowledge of the secrets of life and death, and that those who are brave enough to seek its guidance may be rewarded with great wisdom and insight.

Despite its role as a guide to the afterlife, The Reaper of Spookywoods Mausoleum is not without its enemies. There are those who seek to thwart its plans, and who would prevent the souls of the dead from passing on to their final resting place. But The Reaper is a powerful and determined being, and it will stop at nothing to fulfill its sacred duty.

For those who dare to venture into the Spookywoods Mausoleum, The Reaper is a force to be reckoned with. Its presence looms large over the entire attraction, and its chilling gaze is said to haunt the dreams of those who have encountered it. But for those who seek enlightenment and guidance on the mysteries of life and death, The Reaper of Spookywoods Mausoleum is a valuable ally and a powerful friend.

Patch & Vine

The Evil Pumpkin Twins are notorious troublemakers who roam the corn fields at Kersey Valley Spookywoods during Halloween. They are known for their twisted personalities and love for causing mischief.

Jack and Jill, as they are commonly known, were born and raised in the heart of the Spookywoods corn fields. From a young age, they exhibited strange behavior, delighting in causing fear and chaos. As they grew older, their behavior grew more twisted, becoming known as the Evil Pumpkin Twins.

Patch is the older of the two and is often the mastermind behind their evil plans. He is cunning, manipulative, and talented in creating terrifying scenarios. Patch loves watching people become scared and panicked, reveling in his power over them.

Vine is the younger twin and is just as twisted as her brother. She is more impulsive and loves to cause chaos for the sake of it. Vine is known for her wild, unpredictable behavior, often resulting in disastrous consequences.

Despite their evil tendencies, Patch and Vine are incredibly close and share an unbreakable bond. They work together seamlessly, often finishing each other's sentences and knowing precisely what the other is thinking.

The Evil Pumpkin Twins have become infamous in the Kersey Valley Spookywoods community, and people often warn each other to stay away from them. But for Patch and Vine, this only adds to the thrill of causing fear and terror during Halloween. They relish in their twisted behavior and can't wait to see what kind of chaos they can cause each year.

Burnt Bernie

Bernie was born and raised in Kersey Valley, a small town in the heart of North Carolina. He was known by many as "Burnt Bernie" due to his love of barbecue and his signature dish, burnt ends. He had worked as a clerk at the Kersey Valley Town Hall for the past 20 years and was well-liked by his colleagues and the townspeople.

On a particularly fateful day, Bernie found himself trapped in the Town Hall during a fire that had broken out in the building. He was unable to escape on his own and was forced to seek the help of strangers who had rushed to the scene to rescue anyone they could.

Despite his initial fear and panic, Bernie remained calm and composed as he waited for rescue. He used his knowledge of the building to guide his rescuers and helped them navigate the smoke and flames to reach him. Through their combined efforts, Bernie was eventually pulled to safety, but not without sustaining some injuries.

Now, as he recovers from his injuries, Bernie is grateful for the strangers who risked their lives to save him. He has a newfound appreciation for the importance of community and the power of strangers coming together to help one another in times of crisis.

Deadwood Jones

Deadwood Jones was a legend in the Kersey Valley coal mining community. He was born and raised in the town, and like many others in the area, he started working in the mines as a young man. Jones worked his entire life deep in the shafts of the coal mines, and he eventually became the boss of one of the largest mines in the area.

Jones was known for his toughness and his no-nonsense attitude. He was a fair boss who worked hard to keep his men safe, but he was also unyielding when it came to following the rules and regulations that kept the mines running smoothly. Despite the danger and the grueling work, Jones loved his job and the community that he was a part of.

Tragically, Jones' life was cut short when a collapse in the mine he was overseeing left him without enough oxygen. He passed away in the depths of the mine, surrounded by the coal he had spent his life extracting. His death shook the community, and many of his former coworkers and friends were devastated by the loss.

According to legend, Deadwood Jones' ghost still haunts the mine where he met his untimely end. His spirit is said to appear each October when the veil between the worlds of the living and the dead is thinnest. Some say that he still watches over the mine, ensuring that his former coworkers and their descendants are safe as they continue the dangerous work of extracting coal from the earth.


Luna is a mysterious character who lives deep within the caves of Kersey Valley Spookywoods. With her piercing yellow eyes, sharp teeth, and fur-like hair, Luna resembles a creature straight out of a werewolf legend. Although she has a humanoid form, her wolf-like features, and piercing stare make it clear that she is not entirely human.

Luna's origins are unknown, but according to legend, she was born into a tribe of shape-shifters who had the ability to transform into wolves or hybrid wolf-like creatures. As she grew older, Luna discovered that she had a unique talent for communicating with animals and a deep connection to the natural world.

Over time, Luna retreated into the deep recesses of the cave system in Kersey Valley, where she spends her days observing the wildlife and communing with nature. While she is generally peaceful and avoids contact with humans, Luna is fiercely protective of her territory and will not hesitate to defend it from anyone who threatens it.

Visitors to Kersey Valley Spookywoods who dare to venture into the caves may catch a glimpse of Luna, but they are advised to proceed with caution. Her wolf-like instincts and fierce protectiveness make her a formidable opponent to anyone who crosses her path.


Panos is a legendary creature, half-man, half-goat, with the lower body of a goat and the upper body of a human. He is known for his powerful legs and his ability to leap over visitors' heads at Spookywoods, leaving them startled and afraid.

Panos has lived near the witches Shanti at Spookywoods for as long as anyone can remember. He is a solitary creature and prefers to keep to himself, but he is fiercely territorial and will not hesitate to defend his territory against anyone who enters it uninvited.

According to local legend, Panos was once a man who made a deal with the devil to gain great power and wealth. In exchange, he was cursed to become a goat man and forced to live near the witches Shanti for all eternity. Whether the legend is true or not, one thing is certain - Panos is a force to be reckoned with.

Despite his fearsome appearance and reputation, Panos is not entirely malevolent. In fact, he has been known to help lost travelers who stumble into his territory, providing them with food and shelter until they are able to find their way back to civilization.

Those who visit Spookywoods are advised to be cautious when entering the witches Shanti's territory, as Panos is not a creature to be taken lightly. But if approached with respect and kindness, he may just reveal a softer side beneath his rough exterior.

Straw Queen

Straw Queen is the leader and boss over all the scarecrows at Blood Moon Ridge. She is a towering figure, standing over seven feet tall with long, spindly limbs and a sharp, angular face. Her straw hair is tied back in a messy ponytail, and his burlap clothes are tattered and worn.

Straw Queen is a force to be reckoned with - she is a natural leader, commanding respect and obedience from all those who serve under him. Her intelligence and strategic mind have helped her rise to the scarecrow hierarchy, and she is fiercely protective of her position.

Despite her fearsome appearance and reputation, Straw Queen has a softer side. She cares deeply for her fellow scarecrows and will stop at nothing to ensure their safety and well-being. She is also fiercely loyal to the farmers who own the Blood Moon Ridge and will defend their crops against any intruders.

Straw Queen is a master of scare tactics and is not above using intimidation and fear to keep her enemies at bay. But she is also known for her cunning and ingenuity, often devising elaborate plans to outwit her opponents.

Those who dare to cross Straw Queen and her scarecrows do so at their peril. But for those who are able to earn her trust and respect, Straw Queen is a loyal and powerful ally.

The Hayman

The Hayman Scarecrow is a formidable figure that stands tall and proud in the fields surrounding the Blood Moon Ridge Barn. Its ragged clothes are stuffed with hay, and its head with a sinister grin carved into its face. Despite its humble origins as a simple farm implement, the Hayman Scarecrow has become a guardian of the barn and all its inhabitants.

The Hayman Scarecrow is imbued with ancient magic that makes it a powerful protector. Its eyes seem to follow any potential threat, and its straw-stuffed limbs seem to twitch and move on their own. It is said that the Hayman Scarecrow is able to sense danger long before it arrives, and will do whatever it takes to protect the barn and its occupants.

Despite its fearsome reputation, the Hayman Scarecrow is a gentle soul at heart. It has been known to befriend the farm animals that live in the barn, and will often be seen sitting quietly in the fields, watching over them as they graze.

Those who try to harm the Blood Moon Ridge Barn do so at their own peril. The Hayman Scarecrow will not hesitate to defend the barn and its inhabitants, using all of its ancient magic and scare tactics to scare off any would-be intruders. It is a powerful and noble protector and one that the farmers of Blood Moon Ridge Barn are lucky to have on their side.

Edward Graves

Edward Graves is the mysterious and enigmatic boss of Whispering Pines Funeral Services at Kersey Valley. He is an undead character, with pale skin and dark, sunken eyes. His clothes are always immaculate, and he carries himself with an air of quiet authority.

Despite his undead status, Edward is a consummate professional and takes his work at the funeral home very seriously. He is always impeccably dressed and well-groomed, and his attention to detail is unparalleled. He is known for his ability to comfort grieving families and provide them with the closure they need to move on.

But beneath his professional exterior, there is a darkness to Edward that few have seen. He is haunted by the memories of his own death, and the circumstances surrounding it remain a mystery to this day. Some say that he was murdered, while others speculate that he took his own life. Whatever the truth may be, Edward is fiercely protective of his past and will brook no questions or prying into his personal life.

Despite his reserved demeanor, Edward is not without his quirks. He has a penchant for collecting unusual objects and curiosities, and his office is filled with strange and macabre artifacts. He is also known to have a dry sense of humor, and those who are able to get him to open up a bit may find that he has a surprisingly sharp wit.

For those in need of funeral services, there is no better place to go than Whispering Pines Funeral Services. And for those who are brave enough to venture into the darker corners of Edward's mind, there may be more to discover about this mysterious undead character than meets the eye.

Agent Orange

Agent Orange is a survivor of the Apocalypse, one of the few who survived the catastrophic event that destroyed most of the world. His real name is unknown, but he earned his moniker due to his tough and resilient nature and his penchant for wearing a bright orange jumpsuit.

Before the Apocalypse, Agent Orange was a military soldier, bringing his training and skills to bear in the post-apocalyptic world. He is one of the most robust and most capable survivors, with a formidable physique and a sharp mind. He is a skilled fighter and marksman and has been known to take on gangs of raiders and mutants single-handedly.

After years of wandering the wasteland, Agent Orange took up refuge deep inside Spookywoods, finding shelter among the trees and the darkness. He has made the forest his home and knows every inch of its treacherous terrain. He has set up a fortified camp in the heart of the woods with traps, weapons, and supplies.

Despite his tough exterior, Agent Orange has a soft spot for those in need. He has been known to take in orphans and other vulnerable survivors, providing them with food, shelter, and protection. He is also a natural leader and has been instrumental in building several small communities and settlements in the wasteland.

However, Agent Orange is not without his flaws. His years of fighting and surviving have affected his mental health, and he often struggles with anger and emotional instability. He can be fiercely protective of those he cares about, but he can also be quick to lash out at perceived threats or challenges to his authority.

Despite his flaws, Agent Orange remains one of the wasteland's most powerful and respected survivors. His skills and experience have helped him to survive where others have not, and he is a force to be reckoned with in the post-apocalyptic world.

General Mayhem

General Mayhem is an enigmatic and enigmatic figure who has risen to prominence in the post-apocalyptic world. Little is known about his past, as he prefers to keep his origins shrouded in mystery. With a reputation for ruthlessness and tactical brilliance, General Mayhem is a force to be reckoned with in the lawless wastelands.

General Mayhem is a master strategist, able to navigate the treacherous landscape of the post-apocalyptic world with ease. He commands a loyal and battle-hardened faction of survivors, known as the Mayhem Corps. Under his leadership, they have established themselves as a formidable presence, striking fear into the hearts of those who dare to oppose them.

Despite his fearsome reputation, General Mayhem has a code of honor that he strictly adheres to. He believes in protecting the weak and innocent, and his actions reflect a desire to bring order to the chaos that surrounds him. He fights not only for his own survival but for the survival of those who cannot defend themselves.

General Mayhem is a skilled combatant, proficient in a wide array of weaponry and hand-to-hand combat techniques. He has honed his skills through countless battles and skirmishes, emerging victorious against overwhelming odds. His tactical acumen and ability to adapt to any situation make him a formidable adversary and a respected leader.

Beyond his military prowess, General Mayhem possesses a mysterious aura that captivates those around him. His charismatic presence inspires loyalty and devotion in his followers, who are willing to follow him into the darkest depths of the wastelands. However, he remains a solitary figure, rarely revealing his true thoughts or emotions to others.

While General Mayhem may be a symbol of chaos and destruction to some, there are those who see him as a necessary force in the post-apocalyptic world. His actions, though often brutal, are driven by a desire to bring stability and order to a world in ruins. Whether he is a hero or a villain is a matter of perspective, but one thing is certain: General Mayhem is a force to be reckoned with in the wastelands, and his legacy will be etched in the annals of the new world.

Dr. Gout

Dr. Gout is a survivor of the Apocalypse, much like Agent Orange. Unlike Orange, however, Gout's background is in medicine rather than combat. Before the world ended, Gout was a renowned doctor and researcher, with years of experience in a variety of medical fields.

When the Apocalypse hit, Gout used his expertise to help others survive. He quickly set up a medical facility in a fortified location inside Kersey Valley Spookywoods, using his extensive knowledge to treat injuries and illnesses that would otherwise be fatal. Over time, his medical facility has become a haven for survivors, providing vital care and resources to those in need.

Gout's medical facility is located deep in the heart of the Spookywoods, in a heavily fortified bunker that is well-equipped to deal with any threats that may arise. The facility contains state-of-the-art medical equipment and supplies, as well as a team of highly trained medical professionals who work under Gout's guidance.

Despite the dangers of the Spookywoods, Gout, and his team have managed to provide medical care and resources to countless survivors over the years. Their efforts have helped to save countless lives, and their reputation as skilled and compassionate healers has spread far and wide.

However, Gout's commitment to his work has taken a toll on him over the years. He has become somewhat reclusive, spending most of his time in his medical facility and rarely venturing outside. He can also be somewhat aloof and distant with others, preferring to focus on his work rather than socializing or forming close relationships.

Despite his flaws, Gout remains one of the most important and respected survivors in the Spookywoods. His medical expertise is vital to the survival of many, and his commitment to helping others has earned him a place of honor among the survivors.


Noodles the Clown is the flamboyant and colorful boss character inside the diner at Spookywoods. Known for his bright and playful demeanor, Noodles is a beloved figure among the survivors who frequent the diner.

Before the Apocalypse, Noodles worked as a professional clown, entertaining children at birthday parties and other events. When the world ended, however, Noodles found himself struggling to survive like everyone else. He eventually stumbled upon the diner at Spookywoods and decided to make it his home.

Over time, Noodles has become the de facto leader of the diner, using his charisma and wit to keep everyone's spirits high. Despite the constant danger and uncertainty of life in the Spookywoods, Noodles is always quick with a joke or a kind word, and he never fails to put a smile on people's faces.

Noodles takes his role as boss of the diner seriously, working tirelessly to keep the establishment running smoothly and to ensure that everyone who comes through the doors feels welcome and well-fed. He is a master chef, known for his delicious and inventive recipes that make the most of the limited ingredients available in the Spookywoods.

Despite his sunny exterior, however, Noodles has a dark past that he keeps hidden from others. Before he became a clown, he was involved in a notorious gang of criminals, and he has done things that he is not proud of. He carries this guilt with him every day, and it sometimes causes him to push others away.

Despite his flaws, Noodles remains one of the most beloved characters in Spookywoods. His positive energy and culinary talents have earned him the respect and admiration of his fellow survivors, and his leadership has helped to make the diner a safe haven in a world gone mad.

The Butcher

The Butcher is a menacing and feared boss character in the post-apocalyptic world of Kersey Valley. He is known for his ruthless tactics and for being one of the most dangerous survivors in the Spookywoods.

Before the Apocalypse, The Butcher worked as a skilled butcher in a small town outside of Kersey Valley. When the world ended, he turned his talents to survival, using his knowledge of meat to feed himself and others in the Spookywoods.

Over time, The Butcher became a feared figure in the Spookywoods, known for his brutal tactics and willingness to do whatever it takes to survive. He is a master of the blade, using his trusty meat cleaver to dispatch any threats that come his way.

Despite his fearsome reputation, The Butcher is not without his allies. He has formed a small group of loyal followers who are fiercely devoted to him and who will do anything he asks of them. He uses these followers to maintain order in the Spookywoods, using fear and intimidation to keep other survivors in line.

The Butcher is a force to be reckoned with. He rules with an iron fist, demanding respect and obedience from all those who cross his path. He is not to be underestimated, and those who oppose him do so at their own peril.

Despite his ruthless exterior, however, The Butcher is not without his vulnerabilities. He is haunted by the memories of his former life as a butcher, and he sometimes struggles with the guilt of what he has become in the Spookywoods. This inner turmoil fuels his anger and aggression, making him an even more dangerous opponent.


Asmodeus is a powerful and mysterious boss character who presides over the Inferno, one of the most dangerous areas of Spookywoods.

Little is known about Asmodeus, as he rarely makes public appearances and only communicates through his trusted emissaries. Some say he is a demon or otherworldly being, while others believe he is a powerful human with supernatural abilities.

As boss of the Inferno, Asmodeus is in charge of a vast network of criminal enterprises and illegal activities. He controls the flow of contraband and weapons throughout Spookywoods and is not afraid to use violence and intimidation to maintain his grip on power.

Despite his fearsome reputation, there are some who believe that Asmodeus is a necessary evil in the Spookywoods. He is known for keeping the peace between rival factions and for providing protection to those who need it most. His followers are fiercely loyal to him, and many believe that his rule is the only thing standing between the Spookywoods and complete anarchy.

However, there are those who oppose Asmodeus and his regime. They see him as a tyrant who cares only for his own power and wealth, and who will stop at nothing to maintain his grip on the Spookywoods. These rebels are constantly plotting against Asmodeus, hoping to one day overthrow him and take control of the Inferno themselves.

Asmodeus remains an enigmatic figure, shrouded in mystery and darkness. Those who cross his path do so at their own risk, for he is a dangerous opponent with an army of loyal followers at his command.


In the heart of the ominous Spookywoods, where moonlight barely pierces the thick canopy of ancient trees and shadows dance with malevolent intent, there resides a creature of myth and terror: Lycan Shadowclaw.

Lycan is no ordinary denizen of the night; he is a formidable werewolf, feared and revered by all who dare venture into the depths of the forest. His origins shrouded in mystery, Lycan's transformation into a werewolf is rumored to be the result of a cursed bloodline, entwined with the very essence of the Spookywoods.

Standing at an imposing 7 feet tall, Lycan is a monstrous blend of human and wolf. His fur, as dark as the midnight sky, glistens with an eerie, otherworldly sheen. Muscles ripple beneath his fur-covered frame, bearing witness to his immense strength and agility. His piercing golden eyes gleam with an unnatural intelligence, betraying the savage beast within.

Lycan is not alone in the Spookywoods. He shares his haunted abode with Luna, a striking and enigmatic she-wolf. Luna, with her silvery-white fur and eyes that mirror the depths of the moonlit night, is the ethereal counterpart to Lycan's raw power. Together, they form a formidable pair, guarding their territory with unwavering determination.

Their cave, nestled deep within the bowels of the Spookywoods, is adorned with eerie relics and mysterious symbols, hinting at the ancient rituals and secrets that bind them to this cursed realm. The air inside the cave is thick with a palpable sense of dread, and the walls bear scars from countless battles with those foolish enough to intrude.

But beneath the fearsome exterior lies a tragic tale. Lycan and Luna, cursed by their lycanthropic heritage, yearn for release from their eternal torment. They are creatures of the night, bound to the Spookywoods, and their fate is as tragic as it is terrifying.

Few who venture into the Spookywoods ever return to tell the tale of encountering Lycan Shadowclaw and Luna. Those who do often speak of their haunting beauty and the forlorn sadness that seems to lurk behind their fearsome visage. In the heart of this cursed forest, Lycan and Luna await the day when they might break free from their lycanthropic bonds and escape the Spookywoods, forever haunted by the moonlight that both sustains and imprisons them.